Dragon age origin rogue

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The rogue has a keen eye for weak spots, and thus gains a bonus to critical chance for all attacks. The rogue makes a swift strike at a vulnerable area on the target, dealing normal damage but gaining a bonus to armor penetration.

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The rogue delivers a swift and unsportsmanlike kick to the target, dealing normal combat damage as well as imposing penalties to defense and movement speed unless the target passes a physical resistance check. The rogue collapses at the enemies' feet, causing them to lose interest and seek other targets until the rogue gives up the ruse. When a target is incapacitated, the opportunistic rogue strikes where it hurts the most, inflicting automatic backstabs against stunned or paralyzed targets. The quick-stepping rogue can more easily outmaneuver opponents, granting a wider flanking angle that makes backstabs easier to achieve.

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The rogue incapacitates a target, who takes no damage from the attack but is stunned for a short time.